Friday, 4 December 2009

Diary Continued

12/11/09:

Meeting with Tern tomorrow in the hall of excellence (2525) at 11.30am/ will brainstorm more ideas. Continuing to read the book tonight/continued research; Art Noveau and Rennie Mackintosh as mentioned as part of the visual style of the realtime environment.

- M research Question as part of the subject Review:

can you mix traditional and modern styles together that will work to portray narrative in whilst aiming for a multi platform product?

Research the processes of my role within the team once I find out what that role will be, and look at the arguments and procedures relevant to the role and outcomes.

Look at games past and present relevant to the style and navigation aims for this game.

13/11/09: Tern Meeting: (11.45 - 2pm)

- My role is the environment design of the VINE environment along with Brian
I'm happy with this role, because environment design is something I'm have a growing interest in, especially for games. It's going to be tough because as far as I'm aware, VINE doesn't have much of a description within the book but, this also gives us a chance to be more creative in terms of where we can take VINE in a visual style.

Brainstorming with the team as a whole:

-VINE representing life before the flood?
-Security/MDZ Pills/Cyberjanny's keep the virus under control.
-Reepo
-Drylands/rich people live
-Prison/like a luxury hotel
-Branding/Adverts (VINE) Selling points
-Total Recall
-Terminator

-Process/ 3 paragraph pitch document/ and then a 4 or 5 page document (less is more at first)
-Tern/Based on union street, Glasgow (opposite Central Station)

Next Meeting: Next Friday (12pm - 3pm) (2525)

-Updated Plan: For next week: Explore image style/ Environment ideas for VINE, and some ideas of the realtime world, so they both have a similar feel to them even though they are different worlds or else players could ge confused.
-Transition between realtime and VINE has to be explored.

20/11/09: Tern Meeting: 12pm - 3pm)

-Brainstormed Ideas with the environment Group:

-An environment where th horizon line is building itself/good trip/ bad trip?

-Adverts/branding/ controlable characters in the realtime world/ 1st person view within VINE.

-Transition/ playing with saturation/ colour brightness depending on the emotional responce in VINE.

-The idea of VINE taking over the internet
-Think about things we would want to be in VINE (tourist attractions etc)

-Come up with a review document for VINE for next friday.

-What was the world like in 1995/ movie references/ world references/ structures.

-Thomas E Pringle
-Bookmaster Fuler
-2012 website
-Docter Blood Money
-Frank Miller: Hard Boiled (Graphic Novel)

21/11/09:

Updated Plan for Next Week:

-Work on a descriptive plan of VINE
-The Purpose
-Branding
-What will VINE look like?
-The transition between Realtime and VINE

Brian and myself will have a meeting on monday to discuss all our ideas, and then we will have concrete ideas to start to, think about developing. I think its importan we have the VINE description finished, and start top think about th mini environments within VINE.

23/11/09:

Brian emailed me the elemeants of VINE he could think of, and I added elemeants from my notes on the book, and the things we discussed as a team on fridays meeting. Now we have a starting block that we can start to develop. I added some research/ inspiration images I collected to help us form ideas which we can keep adding to. I have started an object wishlist which can also be added to, and sarah can start to develop those. Now we have to brainstorm visual style for the locations within VINE and discuss the process we will work towards which will be part of my research review document/powerpoint.

26/11/09:

I have added more images onto our VINE description document. We have a meeting with Tern tomorrow at 1pm - 3pm but, the environment team as a whole will meet together at 11am to update what we have with the project manager so he can update Tern on what the character and environment teams have done this week. Now I'm going to continue sketch book work using the inspiration/research images.

27/11/09: Tern Meeting:
We updated tern on the environment and character sheets completed, and had a long discussion on file share spaces, so we can all upload our work for Tern to see. The project manager will set one up for sunday.

Tern want us to continue concept development next week, and have another the meeting the friday after. We will meet the author Matthew Fitt, the week after. (18th december)

2/12/09:
We have a PBWorks File share space set up and Angela sent an email, that they want us to upload what we have so far. I will upload out the location sheet for VINE and the inspiration images on it, and plan to upload sketches tomorow.

3/12/09:
Have uploaded some brainstormed sketches to the file share, and have my learning contract ready to be signed. I think I will send a copy to Gregor to be checked.

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